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About

The 3rd International Conference on Advanced Learning Technologies on Education & Research – ICALTER 2023 has been taking place annually since 2021. Learning technologies could be considered a cornerstone of the new era of education and its support for Research, with the power to improve educational attainment. In this context, ICALTER aims to be a forum where researchers, developers and education professionals can exchange experiences on several aspects of technological development applied to the context of learning to support education and research.

This event pursues a dual purpose:

  1. To establish a virtual space for sharing software and app ideas, and innovative experiences of digital transformation in teaching and learning.
  2. To strengthen international cooperation through the exchange of experiences and the transfer of knowledge among teachers, researchers, academics, students, and professionals with a strong interest in the digital transformation of teaching and learning.

ICALTER 2023 is being hosted by the Universidad Nacional Pedro Ruiz Gallo, Chiclayo, Peru, during December 13-15, 2023 in hybrid mode (Presential and Virtual). Accepted papers presented at the conference will be sent to IEEE Xplore for inclusion.

Location

Register

The following link is used to register for the icaLTER 2023 conference!

Call for papers
May 1st, 2023
Full paper submission date
3rd Call November 12th, 2023
2nd Call November 4th, 2023
1st Call October 15th, 2023
Notification of Acceptance
November 23th, 2023
Final camera-ready paper submission
December 1st, 2023
Author’s registration deadline
December 8th, 2023
Conference dates
December 13th to 15th, 2023

Conference Topics

E-Learning: Projects and Experiences

  • E-learning standards
  • E-portfolios
  • Virtual Universities
  • E-Tutoring & Mentoring
  • Learning Objects and Open Educational Resources
  • Learning Object Repositories
  • Learning analytics and educational data mining
  • Massive Online Courses (MOOCs)
  • Mobile learning, educational television and ubiquitous learning
  • Remote, online, and hybrid learning

Mass Media and Technology

  • Communication, Mass Media, and Culture
  • Communications Media Technologies
  • Digital Culture and Communication
  • Digital Propaganda and advertising
  • Digital TV Audiences
  • Digital Film, Digital Photography, Digital Television, and Digital Video and Digital Media
  • Internet as a Medium for Cinema, Movies, Video, Film Communication
  • Internet Media Studies

Digital Experience in Education

  • Digital literacy, media literacy, and digital competence
  • Rethinking assessment
  • Training, teaching, entertainment
  • Instructional Design and Curriculum Priorities
  • Keeping students engaged
  • Transition from face-to-face to online learning
  • The Impact of COVID-19 on Education
  • Education and technology in the post-COVID-19 era
  • Ensuring students and teachers well-being in the post-COVID-19 era

Virtual Reality and Artificial Intelligence in Education

  • Adaptive educational systems
  • Intelligent modelling
  • Authoring tools for intelligent tutoring systems
  • Learning with AI systems
  • Chat GPT in Education
  • Agent-based learning environments
  • Architectures for ai-based educational systems
  • Machine learning
  • Learning analytics and educational data mining
  • Pedagogical agents
  • 2d/3d and volumetric display and projection technology
  • 3d authoring
  • Immersive / 360° video

Emerging Technologies in Education

  • Flipped classroom and Flipped Learning
  • Games, Virtual and Augmented Reality
  • Gamification
  • Game Based Learning
  • Mobile Technologies
  • Cloud-based technologies
  • Open Access Education
  • Social and Digital Media in Education
  • Simulation
  • Learning scenarios based on virtual worlds
  • Digital Technology in STEAM (Science, Technology, Engineering, Arts, and Maths)

Authors Registration Fees

IEEE undergraduate student and
IEEE graduate student member (*)
$ 354.00
IEEE member
$ 472.00
Non IEEE
$ 590.00

For Single Paper Submissions: If a single author submits one paper, they will pay the corresponding amount.

For Double Paper Submissions: When a single author submits two papers, they will enjoy a discount on the second paper

For Triple Paper Submissions: Authors submitting three papers will receive a special benefit. The 2nd and 3rd papers both receive a discount.

For more information about the discounts please contact info@icalter.com

(*) Accredited by an educational institution official current enrollment report. This fee includes your participation as an attendee to the 2023 ICALTER.

Technical Sponsors:

Supporter:

Testimonials

Sarah Anderson

George Flavius

Peter Oliver
16

Hours of Exhibition

39

Papers Indexed

39

Invited Speakers